We have posted more information about the next build for those that want to read specific information on the modifications we've made to the character and games systems to date (see ). We understand that the people that have read the various comments we've made about our plans to try to get the next build of the game finished before August will be disappointed that we haven't been able to, but it is important that the key character features (climbing, kicking, and stomping) are fully implemented, balanced, and stable for the new stages and environments to work. We have had several meetings in the last few days to review the progress made on the next build (see the current change log below for specific information) and spoken with our partners and have set the official release date for Early Access as the 29th August. I have obviously left out other details about the game, I urge you to go and discover the rest for yourselves :).We have been working to get the next build of Gang Beasts made for release on Steam Early Access, we wanted to do this for the end of July but there is still additional work we need to do on the game and the Steam page before we can publish the next build of the game. It was clear to me and my friends that a lot of heart and soul went into the creation of this game. Be warned: when looking for people to play-with through Duck Game's discord channels, seasoned players WILL destroy you - play with friends or sharpen your skills before attempting this. There is also a decent amount of humour scattered throughout DG: whether it's the array of bizarre weapons, the ability to go limp, the ability to pick other diseased ducks up and throw them, the parody duck news-anchor/commentator and so on. There are so many little details that compound to make this a great game, for example, in the multiplayer lobby, you can customise your duck's "room" with decorations you unlock through playing (or modding) i remember seeing indiana jones-esque temples, batman-esque caves etc. If you miss the difficulty of oldschool games that had "Arcade Modes", this game also offers ridiculously challenging (but fun) arcade challenges playing these modes introduces you to new mechanics and refines your skills (not to mention the satisfying trophies/achievements/skins). A good way to introduce friends might be to use Steam Remote Play, which just requires one of you to own the game (providing you all have an internet connection). RNG can lead to hilarious (and sometimes unfair) moments - though, the unfair moments are minimal, and happen to everyone, so it balances out that's just DG buddy!. Non-weapon items scattered around can still be useful in the field too, so being unarmed isn't necessarily a death sentence. Tried all that numerous times nothing gives bout to try a reinstall right now. I think you just go to the main menu and choose local. Most weapons have pros and cons so nothing feels too OP (in the base game at least). Just turn the other controller on and have them as a guest. Yes, the combat is fast-paced and easy to pick up but also the player will find that the mechanics are surprisingly layered, smooth and well thought-out. "Platforming duck shooter" really doesn't do it justice. ConfidentTsovinar's Experience Honestly, it's hard to sell this game to friends.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |